Griever's blog

X-Realms 1.5.4 patch - Final

Sep 07

All right here peeps, while doing the last patch to fix RTE 40020 a slight error occured in the process that made it impossible to login to a server other than the one you were hosting. We apologize for the inconvenience and have thusly corrected the error. You can download the new and improved client here: www.xrealms.com/xrclientpatch.zip Please, if you are still able to get RTE 40020 or cannot connect to another server at all, let us know. Also, the main download does not include this patch yet, it's pretty early in the morning as I type this so I intend to get to that tomorrow. Once again, I am sorry for any inconvenience this has caused anyone.

On a side note, Nero has returned and we both have light school schedules. We've noticed morale has gotten a little low here lately and we'd like to reward you guys for your patience and understanding. I know it hasn't been easy for those of you that have stuck by us while we've put X-1 on the back burner for X-2, and X-2 on the backburner for school. So we've decided to take the next couple of months to see if we can't whip up a mouth watering update in gratitude.

I don't want to disclose any details, since I don't want to make any promises and then not be able to deliver because school drop kicks Nero and/or I with a surprise amount of homework, but it should be a substantial update so I would advise any serious game makers out there take the next couple of months to think up a good game plan, and maybe use X-Realms 1.5.4 to get some mapping or development experience down.

We also do this update in hopes that it'll actually inspire people to make games, instead of waiting for X-2. As I've said before, we're not positive when that will come out, since we want it to be the ultimate engine, bar none, hence why we stopped mid-way with our VB6 version to do things over with the much faster, flexible, and let's face it, sexier programming language, Visual C++.

Those who would like the possibility of getting to see the new software early, I encourage you to drop either DarkDragoon, or myself a line, as we both need a few workers for games we have in the works. Last I checked, DeeDee needed some competent mappers, and I'm always seeking people that can compose midis, wav files for sound effects, or do quality graphic work, as well as skilled mappers as well.

P.S. Sorry Shadow, I know this is going to come as news to you as well. I meant to mention that Nero and I were going to hold onto the source a little longer, and I hope you understand. We had high expectations, and when we dropped the project we left it with many regrets. Fixing some of our mistakes is just something we have to do before we can truly pass the source onto someone else without looking back.

Developer's Log, August 17, 2008

Aug 17

It has been awhile since I've done an update, so here goes.

First off, with the recent patches of X-Realms it appears that an error has occured with the networking system for whatever reason that makes connection to a server highly unlikely to impossible. I've always felt the networking on X-Realms has been subpar, and in my time working on the software that's the only aspect I did not really optimize. So, feeling a bit guilty I asked Shadow to hand me the reigns of the software long enough to fix things the way I feel they should've been fixed before.

On top of fixing up the networking issue with X-Realms, I have agreed to assist Shadow with opening the attack subs so players may script them. For the most part he has done the bulk of the work, I'm merely working in the capacity of a debugger.

Folks may remember discussions of porting X-Realms to another language like Visual Basic.NET, the notion has been suspended until further notice. This is in part due to the amount of work necessary to do a conversion, and that we believe we may have found a suitable solution that would take considerably less time. More information on this will be released at a later date.

X-2, a phrase we don't throw around much anymore. What can I say about this that you probably haven't heard in awhile? Progress is still being made, and the core engine that will drive X-2 has received a lot of work. All that is really left is finding a suitable scripting language and coding the majority of the software that makes use of the engine. All in all, with school interference and loss of Nero, I would place the project at about 35% done.

For now, I think that's about it. Any questions, feel free to ask.

Developer's Log, July 20, 2008

Jul 20

People wouldn't leave me alone, so I finally gave in and created what I think is a patch to the RTE 40020 problem and you can download it from http://www.newworlddynasty.com/client_patch.zip.

The patch also allows users to change the delay between frames to hopefully increase client FPS to roughly 20 again. Now as I've been telling people on an individual basis, if you have problems with the software direct them towards Shadow instead of to me. He isn't going to learn if you guys don't give him a chance.

We all have blogs, hoo?

Jun 06

Well now, I guess everyone that said I should get a blog to write college stories into just got their wish?

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