Developer's Log, August 17, 2008

It has been awhile since I've done an update, so here goes.
First off, with the recent patches of X-Realms it appears that an error has occured with the networking system for whatever reason that makes connection to a server highly unlikely to impossible. I've always felt the networking on X-Realms has been subpar, and in my time working on the software that's the only aspect I did not really optimize. So, feeling a bit guilty I asked Shadow to hand me the reigns of the software long enough to fix things the way I feel they should've been fixed before.
On top of fixing up the networking issue with X-Realms, I have agreed to assist Shadow with opening the attack subs so players may script them. For the most part he has done the bulk of the work, I'm merely working in the capacity of a debugger.
Folks may remember discussions of porting X-Realms to another language like Visual Basic.NET, the notion has been suspended until further notice. This is in part due to the amount of work necessary to do a conversion, and that we believe we may have found a suitable solution that would take considerably less time. More information on this will be released at a later date.
X-2, a phrase we don't throw around much anymore. What can I say about this that you probably haven't heard in awhile? Progress is still being made, and the core engine that will drive X-2 has received a lot of work. All that is really left is finding a suitable scripting language and coding the majority of the software that makes use of the engine. All in all, with school interference and loss of Nero, I would place the project at about 35% done.
For now, I think that's about it. Any questions, feel free to ask.
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